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- LBVR Gets Awkward, ZL Hits Africa, Sandbox Hits $200 Million, and more...
LBVR Gets Awkward, ZL Hits Africa, Sandbox Hits $200 Million, and more...
The latest immersive entertainment research shows the path to success, and it's not what you expect.

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More research emerges on the global immersive location-based entertainment market showing the path to success and profitability. Donât want to read the whole 90+ pages. I got your back. Plus Zero Latency ticks its 6th continent.
"Find the penguin reference in this week's newsletter and win my admirationâ
New Developments

iQIYI announces itâs second downloadable theme park coming to China
NEW DEVELOPMENTS
Theme Parks
iQIYI Drops Second âDownloadableâ Theme Park in KaifengâVR-Powered, Asset-Light
Chinaâs streaming titan is banking on an app-store refresh model for rides; the domestic park market is forecast to jump from $8.2 B to $15 B by 2028âwithout the usual concrete drag. Full story âș
FECs and Arcades

Zero Latency Lands in Morocco
Sponsored Story:
Zero Latency Covers the Globe with Expansion to Africa, its Sixth Continent.
Zero Latency just planted a flag in Rabat, Morocco, giving its free-roam VR a six-continent footprintâand rewriting the playbook for âpremiumâ attractions in the process. From $42-a-head ticket yields to research showing 84 % of Gen Z happily paying more for adrenaline, the numbers behind this move are worth a double-click. Want to know why Moroccan malls, zombie shooters, and a confused penguin all matter for your bottom line? Read the full breakdown here.
Sandbox VR Passes $200 M and Lines Up 150 Stores
A franchise-first playbookâ34 partners, 1.4 M lifetime players, and $75 M booked last yearâshows premium free-roam VR can scale fast when cap-ex shifts to operators. Full story âș
Uncaged VR Brings Free-Roam to Small-Town Minnesota
Grand opening May 3: 30- and 60-minute roam packages, VR escape rooms, plus Fortnite in-headsetâevidence that next-gen gaming is drifting well beyond the metros. Full story âș
Museums and Science Centers
Patna Planetarium Adds 25-Seat VR Theater for Head-Tracked Space Safaris
High-rez headsets, motion-synced chairs, and seven-day mobile ticketing shove Indiaâs oldest planetarium straight into the immersive age. Full story âș
Sandora VR Lets You Stand Beside Napoleon (and Feel Tall)
The traveling exhibit (Paris, nowâJun 30) fuses artifacts with VR reenactments from Austerlitz to St. Helena, marking the coronationâs 220-year milestone. Full story âș
Piedmont University Launches VR Museum Honoring Lillian Smith
Students built a virtual gallery for the civil-rights authorâcomplete with MLK-signed first editionsâopening online Apr 29. Full story âș
Art, Music, and Culture
Mt. Samat Underground Museum Reboots WWII History with VR & Holograms
Nine themed galleries and headset tours reopen in June, turning the Bataan story into a walk-through national pilgrimage. Full storyâș
Shanghaiâs $1.4 B âStar Ringâ eSports Center Puts VR Arenas Front-and-Center
The worldâs largest complex blends a gaming museum, team bunkers, and live-stream stages ahead of summer CS:GO and Naraka championships. Full story âș
Traveling Treasures Uses VR to Reunite Liberians with Dispersed Artifacts
3-D digitization and classroom headsets bring 90 % of the countryâs cultural objectsânow in foreign museumsâback to local students. Full story âș
Technology
Motion Seats 101âHow 15° Feels Like a 360° Barrel Roll
Glasgow researchers prove micro-rotations and speed gains trick the vestibular system, letting arcades sell thrill-ride ROI in postage-stamp footprints. Full story âș
One Big Thing

VR, itâs whatâs for breakfast
The market is growing up fast, but it still doesnât have its driverâs license. Hereâs what LBVR operators and investors need to know before handing over the keys to the Mustang.
01 | A ThreeâTrillionâDollar Teenager
The 2025 Immersive Industry Report clocks global entertainment and media at nearly $3 trillion this year, with the doubleâdigit growth coming almost entirely from interactive formats like VR and esports. Admittedly that lumps in everything, but traditional media is fading to the back of the class â immersive is the class president and homecoming queen.
For LBVR, that means the rising tide is working in our favour. But adolescence is messy: hitâdriven revenue, uneven quality, shitty business models, and landlords who think chalk dust is profit.
02 | Audiences Are Ready to Pay (If Quality Shows Up)
A survey of 350+ immersive fans shows 46 % will drop $50â99 for a oneâhour experience, and 44 % see $100â199 as fair for a twoâhour run time. Travel matters: People who cover long distances for the good stuff are even happier to spend at the upper end.
Why it matters to LBVR: oneâhour is the sweet spot for freeâroam attractions. Price anchors north of $50 are achievable so long as you deliver interactivity, live gameâmastering, and decent throughput.
Takeâaways
Publish transparent run times â kill the âIs that it?â comment and 4 star reviews.
Bundle addâons (F&B, photos, merch, anytime tix, VIP) to push average transaction value (ATV) toward the $99 ceiling.
Offer dynamic pricing for frequentâflyer locals; tourists will hold the highârate line.
Speaking of consumers paying for premium experiences, watch my Deep Dive interview with operator Maarten Peelen, founder of Zero Latency Netherlands. Itâs gold!
Download the report on how to unlock higher spending and repeat visits
03 | The Capital Crunch Isnât Over â Itâs Maturing
Jeff Lessard of ASM Global nailed it: âCapital is number 1, 2, and 3.â
Fiftyâseven percent of creators still selfâfund, skating on personal credit and ticket cashâflow. For LBVR, that means many of the coolest prototypes never scale past one city block.
Whatâs changing? Realâestate owners are easing the pain with tenantâimprovement allowances, revenueâshare leases, and even equity trades in exchange for lower base rent.
Operators who can prove >50 % capacity and fourâstar reviews are suddenly in the driverâs seat.
Action Items:
Build a 24âmonth throughput model that hits landlord hurdle rates â then share live data weekly.
Pursue hybrid funding: mix revâshare leases with private funding to keep dilution sane.
Treat content like software: budget for annual refresh cycles to defend repeat visitation.
04 | Real Estate Loves an Anchor â But Only if It Turns the Turnstile
Consultancy Habo pegs U.S. immersive LBE revenues at $3.9 billion in 2024, growing 21 % CAGR since 2019.
That stat is behind the 35âacre expansion at AREA15 and new âexperience districtsâ sprouting outside NFL arenas. Landlords see LBVR as the sharable anchor tenant that drives F&B and retail crossâspend.
Key deal levers
Revâshare thresholds: start at 8â10 % of ticket sales, step up once the buildâout is amortised.
TI allowances: push for HVAC, power upgrades, and a blackâbox fitâout in the landlord scope.
Coâmarketing budgets: a $1 per ticket spend by the landlord can 2â3Ă footfall for adjacent tenants.
05 | Throughput Still Lags â Hereâs the Reality Check
Most VR attractions are single digit guests per session. If your LBVR footprint canât push 60â120 guests an hour, youâre fighting gravity on rent and staffing.
Throughput tips:
Design the arena for continuousâflow loading â one group exits as the next one enters.
Automate onboarding with preâshow videos and selfâscan waivers.
Stage merch at exit â decision fatigue is lowest right after the adrenaline hit.
06 | VR Headset Ownership Remains Low â Advantage LBVR
Nearly 64 % of surveyed fans donât own a headset and arenât planning to buy one.
Thatâs a moated market for locationâbased VR. Weâre the gateway drug: highâfidelity, frictionâfree, and social.
But guests are savvier. They want the five tableâstakes qualities: interactivity, uniqueness, purposeâbuilt environments, live actors (or solid AI characters), and emotional punch.
Miss any one and you'll fall short of that precious minimum 4.7 Google review target.
07 | LBVR Implications â Where to Hammer Next
Product mix: diversify beyond shooter arenas; escapeâadventure hybrids lengthen dwell time without killing throughput. Adventure, cultural, art and tourism experiences appeal to broader audiences and larger markets.
Pricing: the $50â99 topline is alive; tiered passes and season subscriptions can nudge ARPU higher.
Funding: combine revenueâshare leases with modest seed equity; keep venture capital for lateâstage rollouts.
Distribution network: join the VR Collective as we standardise tech specs and share best practices to build better distribution and go-to market.
Community: missionâcritical â the 73 % willing to travel are also your evangelists. Even if they're just driving across town, cultivate them with loyalty perks and backstage access.
08 | Final Word â Adolescence Is Temporary, Bad Unit Economics Donât Have to Be
The 2025 report confirms what many of us feel: immersive is no longer a curiosity. Itâs a sector pushing real dollars, real leases, and real expectations. LBVR sits at the intersection of tech novelty and proven location economics â but only for operators who treat throughput and refresh cycles with the same reverence Hollywood gives IP.
Question for you: Whatâs the single biggest friction point you face scaling your LBVR footprint â capital, landlord negotiations, or consistent guest flow? Drop me a line and letâs unpack it in next weekâs Inside VR AMA.
If you are interested in being part of this movement, please join Circle today. Itâs very easy to join, and there will always be some level of free access. As of this writing we have 270 members, mostly operators. Suppliers are welcome, but please refrain from advertising until we have the supplier spaces set up. More on that coming soon.
I hope to see you in the community.
Stay immersed,
Bob
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